Revolve
A Revolve feature sweeps the geometry of child features along a path, thereby constructing new geometry.
Generally, a Revolve operation is used to sweep geometry, which sometimes requires the use of Transform and Extrude features.
Properties
Name | Description |
Name | Defines the name of the feature. |
Material | Defines the material of the feature. |
Sections | Defines the amount of sections around the longitudinal circumference of the revolved child features. |
RevolveAngle | Defines the angle to revolve child features. |
RevolveAxis | Defines the direction and axis for revolving child features. |
RevolveOffset | Defines an offset for revolving child features. |
Caps | Turns on/off the rendering of caps in the feature. |
Reverse | Turns on/off the reversal of the feature's child features. |
Physics | Defines a set of physics properties for the feature. |