Revolve

A Revolve feature sweeps the geometry of child features along a path, thereby constructing new geometry.

Generally, a Revolve operation is used to sweep geometry, which sometimes requires the use of Transform and Extrude features.

Properties

Name Description
Name Defines the name of the feature.
Material Defines the material of the feature.
Sections Defines the amount of sections around the longitudinal circumference of the revolved child features.
RevolveAngle Defines the angle to revolve child features.
RevolveAxis Defines the direction and axis for revolving child features.
RevolveOffset Defines an offset for revolving child features.
Caps Turns on/off the rendering of caps in the feature.
Reverse Turns on/off the reversal of the feature's child features.
Physics Defines a set of physics properties for the feature.